Monday, May 12, 2014

Point System and Power-Ups

Building and spending points is the main building block in zombies. You need points to get any perks, weapons, to open doors, to upgrade weapons, etc. This is a small list on how many points you get for certain hits and lethal hits on zombies.

Hit: 10 points
Hit Lethal: 50 Points
Hit Neck Lethal: 70 Points
Hit Head Lethal: 100 Points
Knife Hit Lethal: 130 Points

In the beginning of the game, you should be utilizing lethal knife hits for maximum points. Even better though shoot the zombies first with your petty pistol, then knife them for some serious points. This way you can get a decent weapon and juggernog as soon as possible. Always utilize headshots as they will get more points and save ammo, and saving ammo is very important.

Power Ups: Power ups are little glowing symbols that appear when you kill random zombies. You can pick them up and they will go into effect.


Insta-KillInsta-Kill: You can kill any zombie with a knife hit or a single bullet or a grenade for 30 seconds. Most useful in late rounds.












Double PointsDouble-Points: Lets you get double the points for hitting and killing zombies and repairing windows. Lasts for 30 seconds and is most useful in early rounds.










Max AmmoMax Ammo: Gives you Maximum Ammo on all weapons. This power up is extremely useful no matter what round.






Nuke!
Nuke: Kills all zombies on the map. Most useful in later rounds.
Gives player 400 points, 800 points on double points.







Carpenter
Carpenter: Repairs all barriers and windows. Gives 200 points, 400 points on double points.






Fire Sale

Fire Sale: Makes the mystery box costs 10 points for 20 seconds and spawns the mystery box in every spawn location on the map.





There are quite some more power ups but most of them are exclusives in maps and are not on most maps. But the ones listed are your primary power ups and are the most important in the game.
Next post will be about electric traps.





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